![]() Given that you alternate between fighting and kissing these ladies, it’s refreshing to see a game embracing a queer aesthetic so wholeheartedly and wholesomely. The tarot cards are all stylish ladies leading girl gangs, wearing cunning suits and letterman jackets. The color range is drawn straight from the bisexual lighting palette, jewel-tones accented with neon UI elements. The animations are smooth and satisfying, like when you twist in mid-air after collecting a high-value heart, or balance like a ballerina on your scooter seat when it’s time to confront the boss - which may or may not be a mechanized wolf with three heads. From top-note to drydown, vividly here and then vividly gone.Every moment in the game is an aesthetic delicacy. Maybe this is perfume, following the shape of the breeze. But then I think back to its atomiser bursts of transitions, one idea gusting into another, and I wonder if it's all more ephemeral that that. It can reference Panzer Dragoon, Jet Set Radio, Dyad and Thumper while remaining entirely coherent, entirely itself.Īnd as for the shape, I would say it's more of a playlist than the standard video game movie pastiche. And so dense! Its exuberance is precision, its chaos is sheer choreography. Sayonara Wild Hearts is such a simple thing but also such a complex thing, such a heartfelt thing. All of this is the work of Simogo, a studio whose games I love, and whose forthcoming projects I always worry about slightly, worrying because the team seems to have such confidence and such taste that I am forever waiting for things to be over-worked, over-considered, to become too stylish, sharp-edged and chilly.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |